Archived Changes for Ardenn de Arbeline (7 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6a90f97a54c6ea6046e9a125 characters Ardenn de Arbeline Update Approved
Age:
5 → 6
death_chance_at_tick:
0.2 → 0.4
death_roll:
0.25589548449585264 → 0.7953484305626478
stat_gain_roll:
0.9867518041462539 → 0.6002456610830587
Tick Update for Ardenn de Arbeline
6a7b31cfd01c6d4391361527 characters Ardenn de Arbeline Update Approved
Age:
4 → 5
death_chance_at_tick:
0 → 0.2
death_roll:
0.5067672256231301 → 0.25589548449585264
stat_gain_roll:
0.3276483600278305 → 0.9867518041462539
Tick Update for Ardenn de Arbeline
6a683a1dee23509f017d9815 characters Ardenn de Arbeline Update Approved
Age:
3 → 4
death_roll:
0.006036004988318133 → 0.5067672256231301
stat_gain_chance_at_tick:
None → 0.1
stat_gain_roll:
None → 0.3276483600278305
Tick Update for Ardenn de Arbeline
6a6817049c497200d03a3e9f characters Ardenn de Arbeline Update Approved
Positive Titles:
Before: [the_enduring, "", ""]
After: [the_enduring, the_tireless, ""]
Ongoing Modifiers:
Modified:
~ Strength
modifier_type: "" → attribute
attribute: "" → rulership
node_resource: None → ""
terrain_as: None → ""
~ Strength
modifier_type: "" → attribute
attribute: "" → cunning
node_resource: None → ""
terrain_as: None → ""
~ Weakness
modifier_type: "" → attribute
attribute: "" → prowess
node_resource: None → ""
terrain_as: None → ""
~ Weakness
modifier_type: "" → attribute
attribute: "" → strategy
node_resource: None → ""
terrain_as: None → ""
~ Random stats at character creation
modifier_type: "" → attribute
attribute: "" → rulership
node_resource: None → ""
terrain_as: None → ""
Discord Message (1530956084477427733) juggernacht
6a5dc9d88a463d6708edd5dd characters Ardenn de Arbeline Update Approved
Age:
2 → 3
death_roll:
0.6559626850792437 → 0.006036004988318133
Tick Update for Ardenn de Arbeline
6a5d92a88a463d6708edd33e characters Ardenn de Arbeline Update Approved
Positive Titles:
Before: [the_lasting, "", ""]
After: [the_enduring, "", ""]
Progress Quests:
None → []
Ongoing Modifiers:
Modified:
~ Strength
modifier_type: None → ""
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
attribute: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_scaling_extra: None → ""
condition_operator: None → >=
~ Strength
modifier_type: None → ""
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
attribute: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_scaling_extra: None → ""
condition_operator: None → >=
~ Weakness
modifier_type: None → ""
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
attribute: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_scaling_extra: None → ""
condition_operator: None → >=
~ Weakness
modifier_type: None → ""
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
attribute: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_scaling_extra: None → ""
condition_operator: None → >=
~ Random stats at character creation
modifier_type: None → ""
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
attribute: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_scaling_extra: None → ""
condition_operator: None → >=
Notes:
None → None
Discord Message (1528183767586439240) juggernacht
6a4e0d84228a7748c5d007eb characters Ardenn de Arbeline Update Approved
Age:
1 → 2
death_roll:
None → 0.6559626850792437
death_chance_at_tick:
None → 0
Tick Update for Ardenn de Arbeline